Arkanthia
A downloadable game
In a once-prosperous kingdom of Arkanthia, a powerful artifact known as the "Heartstone" has existed for centuries. Legends speak of its ability to grant unimaginable power to whoever possesses it. However, the Heartstone was stolen by an evil sorcerer who seeks to harness its magic for his nefarious purposes.
As an ordinary villager, you come to a startling realization: the Heartstone poses a threat not only to your peaceful existence but to the entire realm. Motivated by the desire to safeguard your loved ones and restore balance to the kingdom, you become determined to confront the evil sorcerer, even if it means paying the ultimate price. In a selfless act, you forsake your mortal flesh and transform into a spirit, assuming a temporary heroic form to combat the spreading corruption.
With the power of the artifact, the sorcerer has corrupted formidable entities to do his biding. It is their duty to vanquish anyone that will oppose the Sorcerer..
- Move with WASD.
- aim with the mouse where you want to auto-attack
- hold down left mouse button to continuously auto-attack.
- When you have energy (2+ for caster and 6 for melee) use right click ability.
- Melee has a dash (shift) and a Leap (E, hold to aim, release to jump)
- Ranged has a blink (E)
Enemy Abilities
Conjurer
- Flame Wreath - A telegraph will appear circling the player. Stop moving to wait for the cast. When the fire appears you can dodge inside or leap/teleport out.
- Bolt - Aim and throw a bolt. It locks the location before firing, to make it easier to dodge
- Blizzard - A blizzard slowly rotates around the caster, dodge it by moving clockwise
- Arcane Explosion - You are pulled to the caster. Run away before the explosion goes out.
Golem
- Swipe - Close range swipe from left to right. Move back to dodge it
WARNING: Abandonned. I tried to port it from Godot to UE and gave up.
Status | Prototype |
Author | leo.mars |
Genre | Action |
Made with | Godot |
Tags | Boss battle |
Average session | A few minutes |
Languages | English |
Multiplayer | Ad-hoc networked multiplayer |
Development log
- Basic SoundsJul 29, 2023
- New camera and tutorial.Jul 28, 2023
- Bug fixes and performance boost.Jul 09, 2023
- First Devlog: MVP ReleasedJul 01, 2023
Leave a comment
Log in with itch.io to leave a comment.